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World of Warcraft Spells Database

Class:  Druid |  Hunter |  Mage |  Paladin |  Priest |  Rogue |  Shaman |  Warlock |  Warrior

Druid

Icon Name Level Description
Healing Touch
(Rank 1)
1Heals a friendly target for 37 to 51.
Mark of the Wild
(Rank 1)
1Increases the friendly target's armor by 25 for 30 min.
Wrath
(Rank 1)
1Causes 12 to 14 Nature damage to the target.
Moonfire
(Rank 1)
4Burns the enemy for 7 to 9 Arcane damage and then an additional $o1 Arcane damage over 9 sec.
Rejuvenation
(Rank 1)
4Heals the target for $o1 over 12 sec.
Mangle
(Rank 1)
6Finishing move that causes damage, disorients the opponent, and turns off your attack. Any damage caused will revive the target. Causes more damage and lasts longer per combo point:
1 point : 7-11 damage and 2 seconds
2 points: 13-19 damage and 3 seconds
3 points: 19-24 damage and 4 seconds
4 points: 25-30 damage and 5 seconds
5 points: 31-37 damage and 6 seconds
Thorns
(Rank 1)
6Thorns sprout from the friendly target causing 3 Nature damage to attackers when hit. Lasts 10 min.
Wrath
(Rank 2)
6Causes 25 to 29 Nature damage to the target.
Entangling Roots
(Rank 1)
8Roots the target in place and causes $o2 Nature damage over 12 sec. Damage caused may interrupt the effect. Only useable outdoors.
Healing Touch
(Rank 2)
8Heals a friendly target for 88 to 112.
Bear Form
(Shapeshift)
10Shapeshift into a bear, increasing Attack Power by $1178s3, Armor contribution from items by $1178s1%, and Health by $1178s2. Also protects the caster from Polymorph effects and allows the use of various bear abilities.
The act of shapeshifting frees the caster of Movement Impairing effects.
Demoralizing Roar
(Rank 1)
10The druid roars, decreasing nearby enemies' attack power by 30. Lasts 30 sec.
Growl
10Taunts the target to attack you, but has no effect if the target is already attacking you.
Mark of the Wild
(Rank 2)
10Increases the friendly target's armor by 65 and all attributes by 2 for 30 min.
Maul
(Rank 1)
10Increases the druid's next attack by 18 damage.
Moonfire
(Rank 2)
10Burns the enemy for 13 to 17 Arcane damage and then an additional $o1 Arcane damage over 12 sec.
Nature's Grasp
(Rank 1)
10While active, any time an enemy strikes the caster they have a 35% chance to become afflicted by Entangling Roots (Rank 1). Only useable outdoors. 1 charge. Lasts 45 sec.
Rejuvenation
(Rank 2)
10Heals the target for $o1 over 12 sec.
Teleport: Moonglade
10Teleports the caster to the Moonglade.
Enrage
12Generates 20 rage over 10 sec, but reduces armor by 75%. The druid is considered in combat for the duration.
Regrowth
(Rank 1)
12Heals a friendly target for 84 to 98 and another $o2 over 21 sec.
Bash
(Rank 1)
14Stuns the target for 2 sec.
Cure Poison
14Cures 1 poison effect on the target.
Healing Touch
(Rank 3)
14Heals a friendly target for 195 to 243.
Thorns
(Rank 2)
14Thorns sprout from the friendly target causing 6 Nature damage to attackers when hit. Lasts 10 min.
Wrath
(Rank 3)
14Causes 44 to 52 Nature damage to the target.
Aquatic Form
(Shapeshift)
16Shapeshift into aquatic form, increasing swim speed by $5421s1% and allowing the druid to breathe underwater. Also protects the caster from polymorph effects.
The act of shapeshifting frees the caster of movement impairing effects.
Aquatic Form (Passive)
(Passive)
16Increases swimming speed by 50% and allow's the druid to breathe underwater.
Moonfire
(Rank 3)
16Burns the enemy for 25 to 31 Arcane damage and then an additional $o1 Arcane damage over 12 sec.
Rejuvenation
(Rank 3)
16Heals the target for $o1 over 12 sec.
Swipe
(Rank 1)
16Swipe 3 nearby enemies, inflicting 18 damage.
Entangling Roots
(Rank 2)
18Roots the target in place and causes $o2 Nature damage over 15 sec. Damage caused may interrupt the effect. Only useable outdoors.
Faerie Fire
(Rank 1)
18Decrease the armor of the target by 175 for 40 sec. While affected, the target cannot stealth or turn invisible.
Hibernate
(Rank 1)
18Forces the enemy target to sleep for up to 20 sec. Any damage will awaken the target. Only one target can be forced to hibernate at a time. Only works on Beasts and Dragonkin.
Maul
(Rank 2)
18Increases the druid's next attack by 27 damage.
Nature's Grasp
(Rank 2)
18While active, any time an enemy strikes the caster they have a 35% chance to become afflicted by Entangling Roots (Rank 2). Only useable outdoors. 1 charge. Lasts 45 sec.
Regrowth
(Rank 2)
18Heals a friendly target for 164 to 188 and another $o2 over 21 sec.
Cat Form
(Shapeshift)
20Shapeshift into cat form, increasing attack power by $3025s1. Also protects the caster from polymorph effects and allows the use of various cat abilities.
The act of shapeshifting frees the caster of movement impairing effects.
Claw
(Rank 1)
20Claw the enemy, causing 27 additional damage. Awards 1 combo point.
Demoralizing Roar
(Rank 2)
20The druid roars, decreasing nearby enemies' attack power by 50. Lasts 30 sec.
Faerie Fire (Bear)
(Rank 1)
20Decrease the armor of the target by 175 for 40 sec. While affected, the target cannot stealth or turn invisible.
Healing Touch
(Rank 4)
20Heals a friendly target for 363 to 445.
Mark of the Wild
(Rank 3)
20Increases the friendly target's armor by 105 and all attributes by 4 for 30 min.
Prowl
(Rank 1)
20Allows the Druid to prowl around, but reduces your speed to 60% of normal. Lasts until cancelled.
Rebirth
(Rank 1)
20Returns the spirit to the body, restoring a dead target to life with 400 health and 700 mana.
Rip
(Rank 1)
20Finishing move that causes damage over time. Damage increases per combo point:
1 point : 42 damage over 12 sec.
2 points: 66 damage over 12 sec.
3 points: 90 damage over 12 sec.
4 points: 114 damage over 12 sec.
5 points: 138 damage over 12 sec.
Starfire
(Rank 1)
20Causes 89 to 109 Arcane damage to the target.
Tree Form
(Shapeshift)
20Transforms the druid into a tree form. Also protects the caster from polymorph effects.
The act of shapeshifting frees the caster of roots, snares, and freeze effects.
Moonfire
(Rank 4)
22Burns the enemy for 40 to 48 Arcane damage and then an additional $o1 Arcane damage over 12 sec.
Rejuvenation
(Rank 4)
22Heals the target for $o1 over 12 sec.
Shred
(Rank 1)
22Shred the target, causing 225% damage plus 54 to the target. Must be behind the target. Awards 1 combo point.
Soothe Animal
(Rank 1)
22Soothes the target beast, reducing the range at which it will attack you by 10 yards. Only affects targets level 40 or lower. Lasts 15 sec.
Wrath
(Rank 4)
22Causes 63 to 73 Nature damage to the target.
Rake
(Rank 1)
24Rake the target for 15 damage and an additional $o2 damage over 9 sec. Awards 1 combo point.
Regrowth
(Rank 3)
24Heals a friendly target for 240 to 274 and another $o2 over 21 sec.
Remove Curse
24Dispels 1 curse from the target.
Swipe
(Rank 2)
24Swipe 3 nearby enemies, inflicting 25 damage.
Thorns
(Rank 3)
24Thorns sprout from the friendly target causing 9 Nature damage to attackers when hit. Lasts 10 min.
Tiger's Fury
(Rank 1)
24Increases damage done by 10 for 4 sec.
Faerie Fire (Cat)
(Rank 1)
25Decrease the armor of the target by 175 for 40 sec. While affected, the target cannot stealth or turn invisible.
Abolish Poison
26Attempts to cure 1 poison effect on the target, and 1 more poison effect every 2 seconds for 8 sec.
Dash
(Rank 1)
26Increases movement speed by 50% for 15 sec. Does not break prowling.
Healing Touch
(Rank 5)
26Heals a friendly target for 572 to 694.
Maul
(Rank 3)
26Increases the druid's next attack by 37 damage.
Starfire
(Rank 2)
26Causes 137 to 167 Arcane damage to the target.
Challenging Roar
28Forces all nearby enemies to focus attacks on you for 6 sec.
Claw
(Rank 2)
28Claw the enemy, causing 39 additional damage. Awards 1 combo point.
Cower
(Rank 1)
28Cower, causing no damage but lowering your threat a small amount, making the enemy less likely to attack you.
Entangling Roots
(Rank 3)
28Roots the target in place and causes $o2 Nature damage over 18 sec. Damage caused may interrupt the effect. Only useable outdoors.
Moonfire
(Rank 5)
28Burns the enemy for 61 to 73 Arcane damage and then an additional $o1 Arcane damage over 12 sec.
Nature's Grasp
(Rank 3)
28While active, any time an enemy strikes the caster they have a 35% chance to become afflicted by Entangling Roots (Rank 3). Only useable outdoors. 1 charge. Lasts 45 sec.
Rejuvenation
(Rank 5)
28Heals the target for $o1 over 12 sec.
Rip
(Rank 2)
28Finishing move that causes damage over time. Damage increases per combo point:
1 point : 60 damage over 12 sec.
2 points: 96 damage over 12 sec.
3 points: 132 damage over 12 sec.
4 points: 168 damage over 12 sec.
5 points: 204 damage over 12 sec.
Bash
(Rank 2)
30Stuns the target for 3 sec.
Faerie Fire
(Rank 2)
30Decrease the armor of the target by 285 for 40 sec. While affected, the target cannot stealth or turn invisible.
Faerie Fire (Bear)
(Rank 2)
30Decrease the armor of the target by 285 for 40 sec. While affected, the target cannot stealth or turn invisible.
Faerie Fire (Cat)
(Rank 2)
30Decrease the armor of the target by 285 for 40 sec. While affected, the target cannot stealth or turn invisible.
Mark of the Wild
(Rank 4)
30Increases the friendly target's armor by 150, all attributes by 6 and all resistances by 5 for 30 min.
Rebirth
(Rank 2)
30Returns the spirit to the body, restoring a dead target to life with 750 health and 1200 mana.
Regrowth
(Rank 4)
30Heals a friendly target for 318 to 360 and another $o2 over 21 sec.
Shred
(Rank 2)
30Shred the target, causing 225% damage plus 72 to the target. Must be behind the target. Awards 1 combo point.
Tranquility
(Rank 1)
30Regenerates all nearby group members for 94 every 2 seconds for 10 sec. Druid must channel to maintain the spell.
Travel Form
(Shapeshift)
30Transforms the druid into a travel form, increasing movement speed by $5419s1%. Also protects the caster from polymorph effects. Only useable outdoors.
The act of shapeshifting frees the caster of movement impairing effects.
Wrath
(Rank 5)
30Causes 101 to 115 Nature damage to the target.
Demoralizing Roar
(Rank 3)
32The druid roars, decreasing nearby enemies' attack power by 65. Lasts 30 sec.
Ferocious Bite
(Rank 1)
32Finishing move that causes damage per combo point and converts each extra point of energy into $f1 additional damage:
1 point : 54-70 damage
2 points: 94-110 damage
3 points: 134-150 damage
4 points: 174-190 damage
5 points: 214-230 damage
Healing Touch
(Rank 6)
32Heals a friendly target for 742 to 894.
Ravage
(Rank 1)
32Ravage the target, causing 350% damage plus 147 to the target. Must be prowling and behind the target. Awards 1 combo point.
Track Humanoids
32Shows the location of all nearby humanoids on the minimap. Only one type of thing can be tracked at a time.
Maul
(Rank 4)
34Increases the druid's next attack by 49 damage.
Moonfire
(Rank 6)
34Burns the enemy for 81 to 97 Arcane damage and then an additional $o1 Arcane damage over 12 sec.
Rake
(Rank 2)
34Rake the target for 22 damage and an additional $o2 damage over 9 sec. Awards 1 combo point.
Rejuvenation
(Rank 6)
34Heals the target for $o1 over 12 sec.
Starfire
(Rank 3)
34Causes 201 to 241 Arcane damage to the target.
Swipe
(Rank 3)
34Swipe 3 nearby enemies, inflicting 36 damage.
Thorns
(Rank 4)
34Thorns sprout from the friendly target causing 12 Nature damage to attackers when hit. Lasts 10 min.
Frenzied Regeneration
(Rank 1)
36Converts up to 10 rage per second into health for 10 sec. Each point of rage is converted into 10 health.
Pounce
(Rank 1)
36Pounce, stunning the target for 2 sec and causing $9007o1 damage over $9007d. Must be prowling and behind the target. Awards 1 combo point.
Regrowth
(Rank 5)
36Heals a friendly target for 405 to 457 and another $o2 over 21 sec.
Rip
(Rank 3)
36Finishing move that causes damage over time. Damage increases per combo point:
1 point : 84 damage over 12 sec.
2 points: 132 damage over 12 sec.
3 points: 180 damage over 12 sec.
4 points: 228 damage over 12 sec.
5 points: 276 damage over 12 sec.
Tiger's Fury
(Rank 2)
36Increases damage done by 20 for 4 sec.
Claw
(Rank 3)
38Claw the enemy, causing 57 additional damage. Awards 1 combo point.
Entangling Roots
(Rank 4)
38Roots the target in place and causes $o2 Nature damage over 21 sec. Damage caused may interrupt the effect. Only useable outdoors.
Healing Touch
(Rank 7)
38Heals a friendly target for 936 to 1120.
Hibernate
(Rank 2)
38Forces the enemy target to sleep for up to 30 sec. Any damage will awaken the target. Only one target can be forced to hibernate at a time. Only works on Beasts and Dragonkin.
Nature's Grasp
(Rank 4)
38While active, any time an enemy strikes the caster they have a 35% chance to become afflicted by Entangling Roots (Rank 4). Only useable outdoors. 1 charge. Lasts 45 sec.
Shred
(Rank 3)
38Shred the target, causing 225% damage plus 99 to the target. Must be behind the target. Awards 1 combo point.
Soothe Animal
(Rank 2)
38Soothes the target beast, reducing the range at which it will attack you by 10 yards. Only affects targets level 55 or lower. Lasts 15 sec.
Wrath
(Rank 6)
38Causes 139 to 157 Nature damage to the target.
Cower
(Rank 2)
40Cower, causing no damage but lowering your threat a medium amount, making the enemy less likely to attack you.
Dire Bear Form
(Shapeshift)
40Shapeshift into a dire bear, increasing attack power by $9635s3, armor contribution from items by $9635s1%, and health by $9635s2. Also protects the caster from polymorph effects and allows the use of various bear abilities.
The act of shapeshifting frees the caster of movement impairing effects.
Feline Grace
(Passive)
40Reduces damage from falling.
Ferocious Bite
(Rank 2)
40Finishing move that causes damage per combo point and converts each extra point of energy into $f1 additional damage:
1 point : 80-104 damage
2 points: 140-164 damage
3 points: 200-224 damage
4 points: 260-284 damage
5 points: 320-344 damage
Hurricane
(Rank 1)
40Creates a violent storm in the area surrounding the caster, causing 53 Nature damage to all nearby enemies every 1 sec, and reducing the attack speed of all nearby enemies by 20%. Lasts 10 sec. Druid must channel to maintain the spell.
Mark of the Wild
(Rank 5)
40Increases the friendly target's armor by 195, all attributes by 8 and all resistances by 10 for 30 min.
Moonfire
(Rank 7)
40Burns the enemy for 105 to 125 Arcane damage and then an additional $o1 Arcane damage over 12 sec.
Prowl
(Rank 2)
40Allows the Druid to prowl around, but reduces your speed to 65% of normal. Lasts until cancelled.
Rebirth
(Rank 3)
40Returns the spirit to the body, restoring a dead target to life with 1100 health and 1700 mana.
Rejuvenation
(Rank 7)
40Heals the target for $o1 over 12 sec.
Tranquility
(Rank 2)
40Regenerates all nearby group members for 138 every 2 seconds for 10 sec. Druid must channel to maintain the spell.
Demoralizing Roar
(Rank 4)
42The druid roars, decreasing nearby enemies' attack power by 100. Lasts 30 sec.
Faerie Fire
(Rank 3)
42Decrease the armor of the target by 395 for 40 sec. While affected, the target cannot stealth or turn invisible.
Faerie Fire (Bear)
(Rank 3)
42Decrease the armor of the target by 395 for 40 sec. While affected, the target cannot stealth or turn invisible.
Faerie Fire (Cat)
(Rank 3)
42Decrease the armor of the target by 395 for 40 sec. While affected, the target cannot stealth or turn invisible.
Maul
(Rank 5)
42Increases the druid's next attack by 71 damage.
Ravage
(Rank 2)
42Ravage the target, causing 350% damage plus 217 to the target. Must be prowling and behind the target. Awards 1 combo point.
Regrowth
(Rank 6)
42Heals a friendly target for 511 to 575 and another $o2 over 21 sec.
Starfire
(Rank 4)
42Causes 280 to 334 Arcane damage to the target.
Barkskin
44The druid's skin becomes as tough as bark. Physical damage taken is reduced by $22839s2%. While protected, damaging attacks will not cause spellcasting delays but non-instant spells take $/1000;s3 sec longer to cast and melee combat is slowed by $22839s1%. Lasts 15 sec.
Healing Touch
(Rank 8)
44Heals a friendly target for 1199 to 1427.
Rake
(Rank 3)
44Rake the target for 34 damage and an additional $o2 damage over 9 sec. Awards 1 combo point.
Rip
(Rank 4)
44Finishing move that causes damage over time. Damage increases per combo point:
1 point : 120 damage over 12 sec.
2 points: 186 damage over 12 sec.
3 points: 252 damage over 12 sec.
4 points: 318 damage over 12 sec.
5 points: 384 damage over 12 sec.
Swipe
(Rank 4)
44Swipe 3 nearby enemies, inflicting 60 damage.
Thorns
(Rank 5)
44Thorns sprout from the friendly target causing 15 Nature damage to attackers when hit. Lasts 10 min.
Bash
(Rank 3)
46Stuns the target for 4 sec.
Dash
(Rank 2)
46Increases movement speed by 60% for 15 sec. Does not break prowling.
Frenzied Regeneration
(Rank 2)
46Converts up to 10 rage per second into health for 10 sec. Each point of rage is converted into 15 health.
Moonfire
(Rank 8)
46Burns the enemy for 130 to 154 Arcane damage and then an additional $o1 Arcane damage over 12 sec.
Pounce
(Rank 2)
46Pounce, stunning the target for 2 sec and causing $9824o1 damage over $9824d. Must be prowling and behind the target. Awards 1 combo point.
Rejuvenation
(Rank 8)
46Heals the target for $o1 over 12 sec.
Shred
(Rank 4)
46Shred the target, causing 225% damage plus 144 to the target. Must be behind the target. Awards 1 combo point.
Wrath
(Rank 7)
46Causes 188 to 210 Nature damage to the target.
Claw
(Rank 4)
48Claw the enemy, causing 88 additional damage. Awards 1 combo point.
Entangling Roots
(Rank 5)
48Roots the target in place and causes $o2 Nature damage over 24 sec. Damage caused may interrupt the effect. Only useable outdoors.
Ferocious Bite
(Rank 3)
48Finishing move that causes damage per combo point and converts each extra point of energy into $f1 additional damage:
1 point : 120-160 damage
2 points: 210-250 damage
3 points: 300-340 damage
4 points: 390-430 damage
5 points: 480-520 damage
Nature's Grasp
(Rank 5)
48While active, any time an enemy strikes the caster they have a 35% chance to become afflicted by Entangling Roots (Rank 5). Only useable outdoors. 1 charge. Lasts 45 sec.
Regrowth
(Rank 7)
48Heals a friendly target for 646 to 724 and another $o2 over 21 sec.
Tiger's Fury
(Rank 3)
48Increases damage done by 30 for 4 sec.
Gift of the Wild
(Rank 1)
50Increases party members armor by 240, all attributes by 10 and all resistances by 15 for 60 min.
Healing Touch
(Rank 9)
50Heals a friendly target for 1516 to 1796.
Hurricane
(Rank 2)
50Creates a violent storm in the area surrounding the caster, causing 75 Nature damage to all nearby enemies every 1 sec, and reducing the attack speed of all nearby enemies by 20%. Lasts 10 sec. Druid must channel to maintain the spell.
Mark of the Wild
(Rank 6)
50Increases the friendly target's armor by 240, all attributes by 10 and all resistances by 15 for 30 min.
Maul
(Rank 6)
50Increases the druid's next attack by 101 damage.
Ravage
(Rank 3)
50Ravage the target, causing 350% damage plus 273 to the target. Must be prowling and behind the target. Awards 1 combo point.
Rebirth
(Rank 4)
50Returns the spirit to the body, restoring a dead target to life with 1600 health and 2200 mana.
Starfire
(Rank 5)
50Causes 362 to 428 Arcane damage to the target.
Tranquility
(Rank 3)
50Regenerates all nearby group members for 205 every 2 seconds for 10 sec. Druid must channel to maintain the spell.
Cower
(Rank 3)
52Cower, causing no damage but lowering your threat a large amount, making the enemy less likely to attack you.
Demoralizing Roar
(Rank 5)
52The druid roars, decreasing nearby enemies' attack power by 130. Lasts 30 sec.
Moonfire
(Rank 9)
52Burns the enemy for 157 to 185 Arcane damage and then an additional $o1 Arcane damage over 12 sec.
Rejuvenation
(Rank 9)
52Heals the target for $o1 over 12 sec.
Rip
(Rank 5)
52Finishing move that causes damage over time. Damage increases per combo point:
1 point : 162 damage over 12 sec.
2 points: 252 damage over 12 sec.
3 points: 342 damage over 12 sec.
4 points: 432 damage over 12 sec.
5 points: 522 damage over 12 sec.
Faerie Fire
(Rank 4)
54Decrease the armor of the target by 505 for 40 sec. While affected, the target cannot stealth or turn invisible.
Faerie Fire (Bear)
(Rank 4)
54Decrease the armor of the target by 505 for 40 sec. While affected, the target cannot stealth or turn invisible.
Faerie Fire (Cat)
(Rank 4)
54Decrease the armor of the target by 505 for 40 sec. While affected, the target cannot stealth or turn invisible.
Rake
(Rank 4)
54Rake the target for 46 damage and an additional $o2 damage over 9 sec. Awards 1 combo point.
Regrowth
(Rank 8)
54Heals a friendly target for 809 to 905 and another $o2 over 21 sec.
Shred
(Rank 5)
54Shred the target, causing 225% damage plus 180 to the target. Must be behind the target. Awards 1 combo point.
Soothe Animal
(Rank 3)
54Soothes the target beast, reducing the range at which it will attack you by 10 yards. Only affects targets level 70 or lower. Lasts 15 sec.
Swipe
(Rank 5)
54Swipe 3 nearby enemies, inflicting 83 damage.
Thorns
(Rank 6)
54Thorns sprout from the friendly target causing 18 Nature damage to attackers when hit. Lasts 10 min.
Wrath
(Rank 8)
54Causes 236 to 264 Nature damage to the target.
Ferocious Bite
(Rank 4)
56Finishing move that causes damage per combo point and converts each extra point of energy into $f1 additional damage:
1 point : 170-220 damage
2 points: 295-345 damage
3 points: 420-470 damage
4 points: 545-595 damage
5 points: 670-720 damage
Frenzied Regeneration
(Rank 3)
56Converts up to 10 rage per second into health for 10 sec. Each point of rage is converted into 20 health.
Healing Touch
(Rank 10)
56Heals a friendly target for 1890 to 2230.
Pounce
(Rank 3)
56Pounce, stunning the target for 2 sec and causing $9826o1 damage over $9826d. Must be prowling and behind the target. Awards 1 combo point.
Claw
(Rank 5)
58Claw the enemy, causing 115 additional damage. Awards 1 combo point.
Entangling Roots
(Rank 6)
58Roots the target in place and causes $o2 Nature damage over 0 sec. Damage caused may interrupt the effect. Only useable outdoors.
Hibernate
(Rank 3)
58Forces the enemy target to sleep for up to 40 sec. Any damage will awaken the target. Only one target can be forced to hibernate at a time. Only works on Beasts and Dragonkin.
Maul
(Rank 7)
58Increases the druid's next attack by 128 damage.
Moonfire
(Rank 10)
58Burns the enemy for 189 to 221 Arcane damage and then an additional $o1 Arcane damage over 12 sec.
Ravage
(Rank 4)
58Ravage the target, causing 350% damage plus 343 to the target. Must be prowling and behind the target. Awards 1 combo point.
Rejuvenation
(Rank 10)
58Heals the target for $o1 over 12 sec.
Starfire
(Rank 6)
58Causes 445 to 525 Arcane damage to the target.
Gift of the Wild
(Rank 2)
60Increases party members armor by 285, all attributes by 12 and all resistances by 20 for 60 min.
Hurricane
(Rank 3)
60Creates a violent storm in the area surrounding the caster, causing 101 Nature damage to all nearby enemies every 1 sec, and reducing the attack speed of all nearby enemies by 20%. Lasts 10 sec. Druid must channel to maintain the spell.
Mark of the Wild
(Rank 7)
60Increases the friendly target's armor by 285, all attributes by 12 and all resistances by 20 for 30 min.
Prowl
(Rank 3)
60Allows the Druid to prowl around, but reduces your speed to 70% of normal. Lasts until cancelled.
Rebirth
(Rank 5)
60Returns the spirit to the body, restoring a dead target to life with 2200 health and 2800 mana.
Regrowth
(Rank 9)
60Heals a friendly target for 1003 to 1119 and another $o2 over 21 sec.
Rip
(Rank 6)
60Finishing move that causes damage over time. Damage increases per combo point:
1 point : 228 damage over 12 sec.
2 points: 354 damage over 12 sec.
3 points: 480 damage over 12 sec.
4 points: 606 damage over 12 sec.
5 points: 732 damage over 12 sec.
Tiger's Fury
(Rank 4)
60Increases damage done by 40 for 4 sec.
Tranquility
(Rank 4)
60Regenerates all nearby group members for 294 every 2 seconds for 10 sec. Druid must channel to maintain the spell.

 
 

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