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|
| Name |
Description |
Class |
Type |
Target |
 Ability Increase: Agility |
Increases the character's agility. |
Rogue |
Passive |
|
 Axe Mastery |
Increases the character's proficiency with axes. |
Warrior |
Passive |
|
 Block |
The ability to block an attack. |
Hunter, Warrior |
Passive |
|
 Combat Mastery |
Increases the character's general combat skills. |
Warrior |
Passive |
|
 Dagger Specialization |
Increases the character's proficiency with Daggers. |
Rogue |
Passive |
|
 Defend |
Overall defense ability. This can rise when the character takes damage. The higher the ability the better the character's chance of taking less damage or avoiding it altogether. |
All |
Passive |
|
 Devotion Aura |
A paladin's specialty lies in the ability to command. Those who follow one of the holy warriors feel themselves steeled in battle by their leader's courage and strength. |
Paladin |
Passive |
Party |
 Dodge |
Gives a chance to dodge enemy melee and ranged attacks. |
Hunter, Warrior |
Passive |
|
 Dual Wield |
The dual wield skill reflects the character's ability to wield two weapons at one time. |
Rogue, Warrior |
Passive |
|
 Dual Wield |
The dual wield skill reflects the Hunter's ability to wield two weapons at one time. |
Hunter |
Passive |
|
 Healing Aura |
An aura that pulses a healing wave to group mates at certain intervals. Useful for lowering downtime. |
Paladin |
Passive |
Party |
 Mace Mastery |
Increases the character's proficiency with mace weapons. |
Warrior |
Passive |
|
 Martial Arts |
The specifics of this ability have not yet been determined. |
Unknown |
Passive |
|
 Parry |
The ability to parry an attack. |
Hunter, Warrior |
Passive |
|
 Pathfinding |
The specifics of this ability have not yet been determined. |
Hunter |
Passive |
|
 Piercing Mastery |
Increases the character's proficiency with piercing weapons such as daggers. |
Hunter |
Passive |
|
 Ranged Mastery |
Increases the character's proficiency with ranged weapons. |
Hunter |
Passive |
|
 Retribution Aura |
An Offensive type aura for the paladin. When activated, this aura creates a damage shield over his allies, making that when monsters or NPC's strike his allies, they take damage in return. |
Paladin |
Passive |
|
 Sword Mastery |
Increases the character's proficiency with swords. |
Warrior |
Passive |
|
 Two-Handed Axe Mastery |
Increases the character's proficiency with two-handed axes. |
Warrior |
Passive |
|
 Two-Handed Mace Mastery |
Increases the character's proficiency with two-handed mace weapons. |
Warrior |
Passive |
|
 Two-Handed Sword Mastery |
Increases the character's proficiency with two-handed swords. |
Warrior |
Passive |
|
 Unarmed Mastery |
Increases the character's power without any weapons. |
Warrior |
Passive |
|